# Frost::Color Member List

This is the complete list of members for Frost::Color, including all inherited members.

a | Frost::Color |
b | Frost::Color |
BLACK | Frost::Color | `[static]`
BLUE | Frost::Color | `[static]`
BuildABGRColor_(const s_uint &uiColor) | Frost::Color | `[private]`
BuildUIColor_() const | Frost::Color | `[private]`
CLASS_NAME | Frost::Color | `[static]`
Color() | Frost::Color |
Color(const s_float &fR, const s_float &fG, const s_float &fB) | Frost::Color |
Color(const s_float &fA, const s_float &fR, const s_float &fG, const s_float &fB) | Frost::Color |
Color(const s_uint &uiColor) | Frost::Color |
g | Frost::Color |
GetA() const | Frost::Color |
GetB() const | Frost::Color |
GetG() const | Frost::Color |
GetPacked() const | Frost::Color |
GetR() const | Frost::Color |
GREEN | Frost::Color | `[static]`
IsNaN() const | Frost::Color |
NaN | Frost::Color | `[static]`
operator!=(const Color &mColor) const | Frost::Color |
operator*(const Color &mColor) const | Frost::Color |
operator*(const s_float &fValue) const | Frost::Color |
operator*=(const Color &mColor) | Frost::Color |
operator*=(const s_float &fValue) | Frost::Color |
operator+(const Color &mColor) const | Frost::Color |
operator+=(const Color &mColor) | Frost::Color |
operator-(const Color &mColor) const | Frost::Color |
operator-=(const Color &mColor) | Frost::Color |
operator/(const Color &mColor) const | Frost::Color |
operator/(const s_float &fValue) const | Frost::Color |
operator/=(const Color &mColor) | Frost::Color |
operator/=(const s_float &fValue) | Frost::Color |
operator==(const Color &mColor) const | Frost::Color |
operator[](const s_uint &uiIndex) | Frost::Color |
operator[](const s_uint &uiIndex) const | Frost::Color |
r | Frost::Color |
Random(const s_bool &bRandomAlpha=false) | Frost::Color | `[static]`
RED | Frost::Color | `[static]`
Saturate() | Frost::Color |
Saturate(const Color &mColor) | Frost::Color | `[static]`
SetA(const s_float &fA) | Frost::Color |
SetB(const s_float &fB) | Frost::Color |
SetG(const s_float &fG) | Frost::Color |
SetPacked(const s_uint &uiColor) | Frost::Color |
SetR(const s_float &fR) | Frost::Color |
VOID | Frost::Color | `[static]`
WHITE | Frost::Color | `[static]`