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# D:/Programmation/Sources/Tensor2/Utils/include/frost_utils.h

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    00001 /* ###################################### */
    00002 /* ###     Frost Engine, by Kalith    ### */
    00003 /* ###################################### */
    00004 /*             Utils header               */
    00005 /*                                        */
    00006 /*                                        */
    00007
    00008 /* This is the file you should include if you
    00009 *  want to use the Utils library.
    00010 */
    00011
    00012 #ifndef FROST_UTILS_H
    00013 #define FROST_UTILS_H
    00014
    00015 #include "frost_utils_stdhelper.h"
    00016
    00017 #include "frost_utils_config.h"
    00018 #include "frost_utils_types.h"
    00019 #include "frost_utils_exception.h"
    00020 #include "frost_utils_var.h"
    00021
    00022 #include "frost_utils_math.h"
    00023
    00024 #include "frost_utils_log.h"
    00025
    00026 /*#include "frost_utilsmanager.h"
    00027
    00028 #include "frost_utils_color.h"
    00029 #include "frost_utils_vector.h"
    00030 #include "frost_utils_axisalignedbox.h"
    00031 #include "frost_utils_point.h"
    00032
    00033 #include "frost_utils_event.h"
    00034 #include "frost_utils_eventreceiver.h"
    00035 #include "frost_utils_eventmanager.h"
    00036
    00037 #include "frost_utils_timers.h"
    00038 #include "frost_utils_profiler.h"
    00039 #include "frost_utils_timemanager.h"*/
    00040
    00041 namespace Frost
    00042 {
    00043     class UtilsManager;
    00044
    00045     class Color;
    00046     class Vector;
    00047     class AxisAlignedBox;
    00048
    00049     class Event;
    00050     class EventReceiver;
    00051     class EventManager;
    00052
    00053     class Directory;
    00054     class File;
    00055
    00056     class PeriodicTimer;
    00057     class Timer;
    00058     class TimeManager;
    00059
    00060     namespace Lua
    00061     {
    00062         class State;
    00063         class Function;
    00064     }
    00065
    00066     class LuaManager;
    00067 }
    00068
    00069 struct lua_State;
    00070
    00071 #endif