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		<Option pch_mode="2" />
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				<Option output="lib\luapp" prefix_auto="1" extension_auto="1" />
				<Option working_dir="" />
				<Option object_output="obj\Release_Win32\" />
				<Option type="2" />
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				<Compiler>
					<Add option="-Wall" />
					<Add option="-O2" />
				</Compiler>
				<Linker>
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			<Target title="Debug_Win32">
				<Option output="lib\luapp_d" prefix_auto="1" extension_auto="1" />
				<Option working_dir="" />
				<Option object_output="obj\Debug_Win32\" />
				<Option type="2" />
				<Option compiler="gcc" />
				<Option createDefFile="1" />
				<Compiler>
					<Add option="-Wall" />
					<Add option="-g" />
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		<VirtualTargets>
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			<Add option="-std=c++0x" />
			<Add directory="include" />
			<Add directory="..\utils\include" />
			<Add directory="..\lua-5.1.4\src" />
		</Compiler>
		<Linker>
			<Add directory="..\utils\lib" />
			<Add directory="..\lua-5.2.0\lib" />
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		<Unit filename="include\luapp.hpp" />
		<Unit filename="include\luapp_exception.hpp" />
		<Unit filename="include\luapp_function.hpp" />
		<Unit filename="include\luapp_glues.hpp" />
		<Unit filename="include\luapp_state.hpp" />
		<Unit filename="include\luapp_var.hpp" />
		<Unit filename="include\lunar.hpp" />
		<Unit filename="src\luapp_argument.cpp" />
		<Unit filename="src\luapp_data.cpp" />
		<Unit filename="src\luapp_function.cpp" />
		<Unit filename="src\luapp_glues.cpp" />
		<Unit filename="src\luapp_state.cpp" />
		<Unit filename="src\luapp_var.cpp" />
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			<code_completion />
			<envvars />
			<debugger />
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